Darkest-Dungeon-Unity
ForgeNetworkingRemastered
Darkest-Dungeon-Unity | ForgeNetworkingRemastered | |
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1 | 2 | |
959 | 1,463 | |
- | - | |
1.8 | 3.3 | |
over 2 years ago | over 1 year ago | |
C# | C# | |
GNU General Public License v3.0 only | Apache License 2.0 |
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Darkest-Dungeon-Unity
ForgeNetworkingRemastered
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Inspired by Melee's Insane Physics, I made an EXCLUSIVELY co-op metroidvania using its movement
I feel you bro. I even spent like 8 full months to convert it to online multiplayer, as I knew it would silently die if it released exclusively local multiplayer. While netcoding works, via Steam it doesn't, and I learned that around 15 days away from release, so I had to drop the online multiplayer.
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how can I host a dedicated server/ Master build for my game?
saw a post about ForgeNetworking not sure what that is?
What are some alternatives?
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