Darkest-Dungeon-Unity
creature-creator
Darkest-Dungeon-Unity | creature-creator | |
---|---|---|
1 | 3 | |
959 | 184 | |
- | - | |
1.8 | 9.6 | |
over 2 years ago | 6 months ago | |
C# | C# | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Darkest-Dungeon-Unity
creature-creator
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My Spore-inspired multiplayer game releases in 1 WEEK! [Links in Comments]
- View the source code on GitHub: https://github.com/daniellochner/creature-creator (both the standalone creature creation plugin and entire game's source code will be released for free).
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I created a Spore-inspired creature creator game with online multiplayer in Unity! Releases August 1st. [Links in Comments] [Open Source]
- View the code on GitHub: https://github.com/daniellochner/creature-creator
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blend meshes together?
Hello. I am working with a character creation system that i found here. I am trying to find a way to better blend the limbs into the body. As u can see in the picture, it looks like the limbs are touching the body but not part of it. How can I make this look better?
What are some alternatives?
BurningKnight - A roguelike about goblins & stuff
unity-samples - A bunch of Unity Samples that allow jumpstarting of projects.
NSMB-MarioVsLuigi - Standalone Unity remake of New Super Mario Bros DS' multiplayer gamemode, "Mario vs Luigi"
ProceduralToolkit - Procedural generation library for Unity
ForgeNetworkingRemastered - See various forks, also please join the Forge Community fork of Forge Alloy! -> https://github.com/ForgeAlloyCommunity/ForgeAlloy
com.unity.multiplayer.samples.coop - A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
Edgar-Unity - Unity Procedural Level Generator
com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Spore-ShareSafeMusic - A Spore mod that adds new sharable music into the game, available to be selected as act background music for the Adventure Editor.
AlbionOnline-StatisticsAnalysis - A tool with many features for the game Albion Online
Rattler-Spore - A mod for SPORE that adds mining and crafting,