creature-creator
unity-samples
creature-creator | unity-samples | |
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3 | 2 | |
184 | 9 | |
- | - | |
9.6 | 0.0 | |
6 months ago | about 2 years ago | |
C# | C# | |
GNU General Public License v3.0 only | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
creature-creator
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My Spore-inspired multiplayer game releases in 1 WEEK! [Links in Comments]
- View the source code on GitHub: https://github.com/daniellochner/creature-creator (both the standalone creature creation plugin and entire game's source code will be released for free).
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I created a Spore-inspired creature creator game with online multiplayer in Unity! Releases August 1st. [Links in Comments] [Open Source]
- View the code on GitHub: https://github.com/daniellochner/creature-creator
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blend meshes together?
Hello. I am working with a character creation system that i found here. I am trying to find a way to better blend the limbs into the body. As u can see in the picture, it looks like the limbs are touching the body but not part of it. How can I make this look better?
unity-samples
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If you have code that you've used on multiple Unity or C# projects, add it to this Github Repo!
If you don't have a script (or scripts), but would still like to share an idea or help out, create or respond to some of our issues on Github. They're here if you don't know where to find them.
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If you have code that you've used on multiple Unity projects, add it to this Github Repo!
I've been working on this GitHub repository for a little while now. It's a collection of unity scripts that are designed to be used in production and contain a ton of documentation. The whole idea is that they aren't asset store scripts because they're free and they aren't unity's own because unity hasn't gotten around to implementing them yet. So, there's an awkward grey area that I really think that these scripts can thrive.
What are some alternatives?
ProceduralToolkit - Procedural generation library for Unity
Graphene - Graphene for Unity UI Toolkit is a lightweight and modular framework for building user interfaces
NSMB-MarioVsLuigi - Standalone Unity remake of New Super Mario Bros DS' multiplayer gamemode, "Mario vs Luigi"
Unity-Simplex-Noise - a compact and functional system for generating complex simplex noise layers for procedural generation
Darkest-Dungeon-Unity - Darkest Dungeon port in Unity. Almost completely identical to the original. Platforms: PC/Android.
Depiction-Engine-Unity - Versatile engine to create and stream large 3D worlds for game or geospatial applications
Edgar-Unity - Unity Procedural Level Generator
clay - A clay shader made in Unity 3D's ShaderGraph.
Spore-ShareSafeMusic - A Spore mod that adds new sharable music into the game, available to be selected as act background music for the Adventure Editor.
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Rattler-Spore - A mod for SPORE that adds mining and crafting,
unity-support-textures-generators - Noise generation plugin for Unity