DIY-ai-art
PixiJS
DIY-ai-art | PixiJS | |
---|---|---|
14 | 116 | |
558 | 42,552 | |
- | 0.8% | |
0.0 | 9.9 | |
over 2 years ago | 5 days ago | |
Python | TypeScript | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
DIY-ai-art
-
Ask HN: Resources to learn generative art programming?
Here's a generative art project I did a while back: https://github.com/maxvfischer/DIY-ai-art
It's not so much about creating the generative algorithms, but more if you wanna wrap the learning around a fun project.
-
AI-art isn't art: DALL-E and other AI artists offer only the imitation of art
Last year I built an AI-art installation from scratch and posted the DIY-documentation here on HN [0][1]. A big part of why I built the installation was to stir up this exact discussion. To me, art is about emotions and making people feel, even if that feeling is their strong opinion on art.
[0] https://github.com/maxvfischer/DIY-ai-art)
[1] https://news.ycombinator.com/item?id=28221904
-
Cool (online) places for 2022
DIY AI art
-
DIY AI Art - Can I use Raspberry PI instead of Nvidia Jetson?
I have a question regarding this DIY AI Art project - https://github.com/maxvfischer/DIY-ai-art
- Show HN: I built an AI art installation at home generating new pieces on the fly
- How to build your own AI art installation from scratch
-
Painted from image by learned neural networks
This is amazing! I recently shared a project I've been doing, building an installation visualizing ML-generated art (https://github.com/maxvfischer/DIY-ai-art). It would be amazing to try your painting model on top of my StyleGAN.
-
[P] I build a GAN art installation from scratch at home. Tired of an artwork? Just push the button below the screen and another generated piece will be displayed. By adding a dimension where an artwork you like is just a button-push away from being deleted, it actually makes you enjoy it more
I’ve also written an extensive guide if you want to build your own installation: https://github.com/maxvfischer/DIY-ai-art
PixiJS
-
Release Radar • March 2024 Edition
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten years now! 😮.
- Ask HN: Tips to get started on my own server
-
JavaScript Libraries That You Should Know
6. Pixi.js
- JSON Canvas – An open file format for infinite canvas data
-
A Visual Interactive Guide to Bloom Filters
https://pixijs.com/ and https://gsap.com/. All of the source code for my posts can be found at https://github.com/samwho/visualisations :)
-
My thought on different engines
For full web games (yeah, I come from the web, so I try to make my family proud), I will recommend PixiJS. It has great support for TypeScript and works very well with Vite. It's lighter than other game engines, so it's better for web games. But you will need to do a lot of things by yourself.
-
Not only Unity...
PixiJS (MIT/TypeScript) https://github.com/pixijs/pixijs
-
Rebuilding Isometric World
That approach works well for what I was trying to archive but I am planning on adding more functionality into the website. Hence in this article, let me rebuild the project using Pixi.js and it’s React binding, React Pixi.
-
Ask HN: Possible to make a game engine in the browser?
https://openarena.live/
There's also a bunch of Javascript game engines: https://github.com/collections/javascript-game-engines
Of those, BabylonJS seems pretty powerful for 3D: https://www.babylonjs.com/games/
Or PixiJS for 2D: https://pixijs.com/
-
Consider web technologies for game development
https://pixijs.com/ is more of a 2D rendering framework, but powerful and very fast
What are some alternatives?
ProsePainter
Konva - Konva.js is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.
trt_pose - Real-time pose estimation accelerated with NVIDIA TensorRT
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
kalidokit - Blendshape and kinematics calculator for Mediapipe/Tensorflow.js Face, Eyes, Pose, and Finger tracking models.
react-canvas - High performance <canvas> rendering for React components
torch2trt - An easy to use PyTorch to TensorRT converter
A-Frame - :a: Web framework for building virtual reality experiences.
StyleGAN-Tensorflow - Simple & Intuitive Tensorflow implementation of StyleGAN (CVPR 2019 Oral)
Leaflet.PixiOverlay - Bring Pixi.js power to Leaflet maps
jetson_stats - 📊 Simple package for monitoring and control your NVIDIA Jetson [Orin, Xavier, Nano, TX] series
cocos2d-html5 - Cocos2d for Web Browsers. Built using JavaScript.