DIY-ai-art
OpenFrameworks
DIY-ai-art | OpenFrameworks | |
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14 | 43 | |
558 | 9,785 | |
- | 0.2% | |
0.0 | 9.3 | |
over 2 years ago | about 16 hours ago | |
Python | C++ | |
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
DIY-ai-art
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Ask HN: Resources to learn generative art programming?
Here's a generative art project I did a while back: https://github.com/maxvfischer/DIY-ai-art
It's not so much about creating the generative algorithms, but more if you wanna wrap the learning around a fun project.
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AI-art isn't art: DALL-E and other AI artists offer only the imitation of art
Last year I built an AI-art installation from scratch and posted the DIY-documentation here on HN [0][1]. A big part of why I built the installation was to stir up this exact discussion. To me, art is about emotions and making people feel, even if that feeling is their strong opinion on art.
[0] https://github.com/maxvfischer/DIY-ai-art)
[1] https://news.ycombinator.com/item?id=28221904
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Cool (online) places for 2022
DIY AI art
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DIY AI Art - Can I use Raspberry PI instead of Nvidia Jetson?
I have a question regarding this DIY AI Art project - https://github.com/maxvfischer/DIY-ai-art
- Show HN: I built an AI art installation at home generating new pieces on the fly
- How to build your own AI art installation from scratch
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Painted from image by learned neural networks
This is amazing! I recently shared a project I've been doing, building an installation visualizing ML-generated art (https://github.com/maxvfischer/DIY-ai-art). It would be amazing to try your painting model on top of my StyleGAN.
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[P] I build a GAN art installation from scratch at home. Tired of an artwork? Just push the button below the screen and another generated piece will be displayed. By adding a dimension where an artwork you like is just a button-push away from being deleted, it actually makes you enjoy it more
I’ve also written an extensive guide if you want to build your own installation: https://github.com/maxvfischer/DIY-ai-art
OpenFrameworks
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Resolume
Not exactly VJ, but could be used for it. https://openframeworks.cc
- VVVV – A Hybrid Visual/Textual Development Environment
- Valve Says Counter-Strike 2 for macOS Not Happening, There Aren't Enough Players
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I'm starting to get tired
Since you have C# experience, take this time to learn more about C++ while you continue to look. While yes, it is very easy to write bad code, it's not a huge deal since you just graduated and are just hacking around. Plus there are a lot of helpers these days to make writing bad code a little less likely.A former mentor of mine gifted me "C++ Without Fear" by Brian Overland which I can recommend. It's not too expensive, I think it was $25 or something like that, likely less used. Also comes in E-book form.If you'd like a gentler introduction to C++, may I recommend openFrameworks?
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UI framework with C++ simulation.
Have you come across openFrameworks (https://openframeworks.cc/) or Cinder (https://libcinder.org/)?
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Looking for a C++ 2D/3D rendering engine/api.
Not sure it checks all your boxes, but check openFrameworks?
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I know C++. What game engine should I use?
I recently heard of openFrameworks which should make it pretty easy to make your game. It handles putting together a bunch of other libraries and window management so you can focus on drawing some shapes on the screen and handling user input. Sounds like love2d but all C++.
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I just published a new art+code tutorial video walking thru making #generative #drawing with Catmull Rom curves in #openFrameworks
let me know if I can help out - also checkout the forum at openframeworks.cc - the people there are very friendly and helpful - especially with people that are completely new to oF...
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Nannou – An open-source creative-coding framework for Rust
I mean, https://www.libcinder.org and https://openframeworks.cc have been mainstays of the creative coding industry for a long time now. A Rust take on the problem shouldn't be too surprising.
- OpenFrameworks
What are some alternatives?
ProsePainter
Cinder - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
trt_pose - Real-time pose estimation accelerated with NVIDIA TensorRT
Qt - Qt Base (Core, Gui, Widgets, Network, ...)
kalidokit - Blendshape and kinematics calculator for Mediapipe/Tensorflow.js Face, Eyes, Pose, and Finger tracking models.
JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
torch2trt - An easy to use PyTorch to TensorRT converter
processing - Source code for the Processing Core and Development Environment (PDE)
StyleGAN-Tensorflow - Simple & Intuitive Tensorflow implementation of StyleGAN (CVPR 2019 Oral)
SFML - Simple and Fast Multimedia Library
jetson_stats - 📊 Simple package for monitoring and control your NVIDIA Jetson [Orin, Xavier, Nano, TX] series
Folly - An open-source C++ library developed and used at Facebook.