DI-engine
adaptive-transformers-in-rl
DI-engine | adaptive-transformers-in-rl | |
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3 | 1 | |
2,553 | 126 | |
5.7% | - | |
8.7 | 10.0 | |
10 days ago | almost 4 years ago | |
Python | Python | |
Apache License 2.0 | - |
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DI-engine
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Anyone have experience with DI-Engine?
I posted a while back asking people what frameworks they were using for RL research. Recently i stumbled upon DI-Engine which looks promising! Actively maintained, with a diverse set of algorithms already implemented.
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TransformerXL + PPO Baseline + MemoryGym
DI Engine
- Struggling with algorithm generality? Try DI engine; here is the solution
adaptive-transformers-in-rl
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TransformerXL + PPO Baseline + MemoryGym
Found relevant code at https://github.com/jerrodparker20/adaptive-transformers-in-rl + all code implementations here
What are some alternatives?
stable-baselines - A fork of OpenAI Baselines, implementations of reinforcement learning algorithms
episodic-transformer-memory-ppo - Clean baseline implementation of PPO using an episodic TransformerXL memory
pytorch-a2c-ppo-acktr-gail - PyTorch implementation of Advantage Actor Critic (A2C), Proximal Policy Optimization (PPO), Scalable trust-region method for deep reinforcement learning using Kronecker-factored approximation (ACKTR) and Generative Adversarial Imitation Learning (GAIL).
popgym - Partially Observable Process Gym
tianshou - An elegant PyTorch deep reinforcement learning library.
Gymnasium - An API standard for single-agent reinforcement learning environments, with popular reference environments and related utilities (formerly Gym)
seed_rl - SEED RL: Scalable and Efficient Deep-RL with Accelerated Central Inference. Implements IMPALA and R2D2 algorithms in TF2 with SEED's architecture.
stable-baselines3 - PyTorch version of Stable Baselines, reliable implementations of reinforcement learning algorithms.
on-policy - This is the official implementation of Multi-Agent PPO (MAPPO).
myosuite - MyoSuite is a collection of environments/tasks to be solved by musculoskeletal models simulated with the MuJoCo physics engine and wrapped in the OpenAI gym API.
godot_rl_agents - An Open Source package that allows video game creators, AI researchers and hobbyists the opportunity to learn complex behaviors for their Non Player Characters or agents
brain-agent - Brain Agent for Large-Scale and Multi-Task Agent Learning