D2Evil
spine-runtimes
D2Evil | spine-runtimes | |
---|---|---|
2 | 65 | |
84 | 4,175 | |
- | 1.2% | |
1.8 | 9.8 | |
almost 2 years ago | 6 days ago | |
C# | C# | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
D2Evil
-
Security vulnerability discovered in Live2D moc3 format
I'm concerned it's a more fundamental issue. They're working with a closed-source format that is only supposed to be read/write by their closed-source tools. In the past, they've threatened legal action at someone just trying to document the formats. I imagine if someone digs at it more, they'll find that Live2D is trusting user input in general.
-
Live2D Is a Security Trainwreck
There's a bit more context to the story. The author and the company had a discussion over a reverse engineering claim as well : https://github.com/UlyssesWu/D2Evil/issues/1
I have to admit I'm somewhat impressed with the quality of the 2d puppetry I've seen in gaming recently (e.g. Marvel Snap, andy of the Gachas). It's a simpler technical skill than full 3d rigging that 2d illustrators seem to be able to be able to pick up fairly quickly.
The field this tool grew out of (mobile gaming) is such a grey ethical area, and these puppet animations are a fascinating form of pulp media.
spine-runtimes
-
What kind of animation is this?
There are a bunch of programs that use rigged and meshed 2D images that create these sorts of animations. I have only used “Spline” for game animation http://esotericsoftware.com/
-
An animation from our game, Spiritfall.
We're using Spine2D http://esotericsoftware.com/ It's really great
- Merging a multiple sprites character after animation
- [Game Dev] Mes expériences de construction de la colonne vertébrale (+ ama si vous avez envie)
-
Hey guys, any idea of how I can get animations like these, they are really smooth, I would like to know if that is cubism or 2d layers gif, and what kind of program or app I can use to get a similar result.
It’s rigged 2d animation. Look into spine. http://esotericsoftware.com
-
best 2d animation software for unity game development???
That's easy. Spine Pro.
-
Help Using Spine with Godot!
You may have to learn spine separately from their tutorials and then figure out the godot integration from their sample projects: https://github.com/EsotericSoftware/spine-runtimes/tree/4.1/spine-godot/example
-
Live2D Is a Security Trainwreck
From the first glance it seems like Spine provides their libraries in source format (under non open source license) with pure C++, C# and TS implementations that don't depend on binary blobs (at least it seemed like it). You can find it here https://github.com/esotericsoftware/spine-runtimes . Even if C++ version is not safe, C# and TS versions are probably fine and, and the license mentions creating derivative works (assuming you follow the Editor license terms and some of invovled parties have an editor license) so you are probably allowed to create modified library which processes the files safely.
-
What is easier for graphics? 2D pixel art? or 3D models? 2D seems easier at the surface but one change and it needs to change all the work done before. For 3D its longer to sculpt and rig but more flexible for changes? Any tips on this, which direction should i go?
For example Spine: http://esotericsoftware.com/
- How can indie devs make 2d animations quickly, or streamline the process?
What are some alternatives?
mocp - Music On Console Player
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
inochi2d - Inochi2D reference implementation aimed at rendering 2D puppets that can be animated in real-time (using eg. facial capture).
unity-aseprite-importer - An aseprite-file importer for unity written in C#, built upon the experimental AssetImporter API
openjpeg - Official repository of the OpenJPEG project
UnityFx.Async - Asynchronous operations (promises) for Unity3d.
2D-Platformer-Hunter - A 2D Platformer Controller in Unity
Gibbed.Borderlands2 - Tools & code for use with Borderlands 2.
flux - A fast, lightweight tweening library for Lua
GameDev-Resources - :video_game: :game_die: A wonderful list of Game Development resources.
delaunator - An incredibly fast JavaScript library for Delaunay triangulation of 2D points
aseprite - Animated sprite editor & pixel art tool (Windows, macOS, Linux)