CubicNoise VS OpenSimplex2

Compare CubicNoise vs OpenSimplex2 and see what are their differences.

CubicNoise

1D & 2D Random noise with bicubic interpolation (by jobtalle)

OpenSimplex2

Successors to OpenSimplex Noise, plus updated OpenSimplex. (by KdotJPG)
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CubicNoise OpenSimplex2
1 24
79 529
- -
10.0 4.6
over 3 years ago 4 months ago
JavaScript Java
The Unlicense Creative Commons Zero v1.0 Universal
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

CubicNoise

Posts with mentions or reviews of CubicNoise. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-14.

OpenSimplex2

Posts with mentions or reviews of OpenSimplex2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-23.

What are some alternatives?

When comparing CubicNoise and OpenSimplex2 you can also consider the following projects:

FastNoise - Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go

FastNoise2 - Modular node graph based noise generation library using SIMD, C++17 and templates

glNoise - A collection of GLSL noise functions for use with WebGL with an easy to use API.

simplex - Simplex noise implementation offering 1D, 2D, and 3D forms.

webgl-noise - Procedural Noise Shader Routines compatible with WebGL

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

3DWorld - 3D Procedural Game Engine Using OpenGL

Lanczos-Noise - The source of a version of Value Noise using Lanczos-Resampling for Interpolation

Noise-Extras - Noise & procedural generation code pieces that I didn't feel needed whole repos all to themselves.

adventure-demo

NoiseNormalizer - Uses gradient ascent to attempt to determine the maximum value that a gradient-based coherent noise would generate.