Question about OpenSimplex2S

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  • OpenSimplex2

    Successors to OpenSimplex Noise, plus updated OpenSimplex.

  • So I was looking for a noise function, and I found this repo from the author of the OpenSimplex algorithm. And in the GLSL implementation, which is the one I'm gonna use, since I want to generate terrain with compute shaders, the function%20%7B) looks like this:

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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