OpenSimplex2 VS LearnOpenGL

Compare OpenSimplex2 vs LearnOpenGL and see what are their differences.

OpenSimplex2

Successors to OpenSimplex Noise, plus updated OpenSimplex. (by KdotJPG)

LearnOpenGL

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com (by JoeyDeVries)
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OpenSimplex2 LearnOpenGL
24 624
529 10,261
- -
4.6 3.8
3 months ago 7 days ago
Java C++
Creative Commons Zero v1.0 Universal GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OpenSimplex2

Posts with mentions or reviews of OpenSimplex2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-23.

LearnOpenGL

Posts with mentions or reviews of LearnOpenGL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-05.

What are some alternatives?

When comparing OpenSimplex2 and LearnOpenGL you can also consider the following projects:

FastNoise - Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go

raylib - A simple and easy-to-use library to enjoy videogames programming

FastNoise2 - Modular node graph based noise generation library using SIMD, C++17 and templates

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

glNoise - A collection of GLSL noise functions for use with WebGL with an easy to use API.

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

simplex - Simplex noise implementation offering 1D, 2D, and 3D forms.

sokol - minimal cross-platform standalone C headers

webgl-noise - Procedural Noise Shader Routines compatible with WebGL

bevy - A refreshingly simple data-driven game engine built in Rust

3DWorld - 3D Procedural Game Engine Using OpenGL

SFML - Simple and Fast Multimedia Library