ComputeSharp VS SimpleSIMD

Compare ComputeSharp vs SimpleSIMD and see what are their differences.

ComputeSharp

A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀 (by Sergio0694)
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ComputeSharp SimpleSIMD
38 1
2,537 90
- -
9.8 0.0
14 days ago over 1 year ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ComputeSharp

Posts with mentions or reviews of ComputeSharp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-27.

SimpleSIMD

Posts with mentions or reviews of SimpleSIMD. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-10.

What are some alternatives?

When comparing ComputeSharp and SimpleSIMD you can also consider the following projects:

ShaderGen - Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,

SharpMath2 - 2D math / geometry collision library for C#, compatable with monogame.

raylib - A simple and easy-to-use library to enjoy videogames programming

EntityComponentSystemSamples

CSharp-Unity-Compute-Shader - Create compute shaders for Unity with C#.

LinqFaster - Linq-like extension functions for Arrays, Span<T>, and List<T> that are faster and allocate less.

BrimsonFX - Image and video processing shaders for ReShade (convolutions, GPU Horn-Schunk/Lucas-Kanade, etc.)

Math3D - A .NET Standard 2.0 library for simple and efficient 3D math that is a feature-rich replacement for System.Numerics https://vimaec.github.io/Math3D

SharpDX

d2dlib - A .NET library for hardware-accelerated, high performance, immediate mode rendering via Direct2D.

dotnet - .NET Community Toolkit is a collection of helpers and APIs that work for all .NET developers and are agnostic of any specific UI platform. The toolkit is maintained and published by Microsoft, and part of the .NET Foundation.

NetFabric.Hyperlinq - High performance LINQ implementation with minimal heap allocations. Supports enumerables, async enumerables, arrays and Span<T>.