SimpleSIMD VS EntityComponentSystemSamples

Compare SimpleSIMD vs EntityComponentSystemSamples and see what are their differences.

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SimpleSIMD EntityComponentSystemSamples
1 23
90 6,821
- 3.7%
0.0 4.8
over 1 year ago 3 days ago
C# C#
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SimpleSIMD

Posts with mentions or reviews of SimpleSIMD. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-10.

EntityComponentSystemSamples

Posts with mentions or reviews of EntityComponentSystemSamples. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-13.

What are some alternatives?

When comparing SimpleSIMD and EntityComponentSystemSamples you can also consider the following projects:

ComputeSharp - A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! ๐Ÿš€

unity-deterministic-physics - Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats