ComputeSharp VS ShaderGen

Compare ComputeSharp vs ShaderGen and see what are their differences.

ComputeSharp

A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! πŸš€ (by Sergio0694)

ShaderGen

Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#, (by mellinoe)
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ComputeSharp ShaderGen
38 2
2,537 476
- -
9.8 0.0
14 days ago over 3 years ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ComputeSharp

Posts with mentions or reviews of ComputeSharp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-27.

ShaderGen

Posts with mentions or reviews of ShaderGen. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-28.

What are some alternatives?

When comparing ComputeSharp and ShaderGen you can also consider the following projects:

raylib - A simple and easy-to-use library to enjoy videogames programming

Veldrid - A low-level, portable graphics library for .NET.

CSharp-Unity-Compute-Shader - Create compute shaders for Unity with C#.

ClassicUO - ClassicUO - an open source implementation of the Ultima Online Classic Client.

BrimsonFX - Image and video processing shaders for ReShade (convolutions, GPU Horn-Schunk/Lucas-Kanade, etc.)

planar-reflections-unity - Planar reflections probe component for Unity

SharpDX

katabasis - XNA re-imagined.

dotnet - .NET Community Toolkit is a collection of helpers and APIs that work for all .NET developers and are agnostic of any specific UI platform. The toolkit is maintained and published by Microsoft, and part of the .NET Foundation.

armory - 3D Engine with Blender Integration

VL.Fuse - A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.

GLSL - VSIX Project that provides GLSL language integration.