CocosSharp VS FNA

Compare CocosSharp vs FNA and see what are their differences.

CocosSharp

CocosSharp is a C# implementation of the Cocos2D and Cocos3D APIs that runs on any platform where MonoGame runs. (by mono)

FNA

FNA - Accuracy-focused XNA4 reimplementation for open platforms (by FNA-XNA)
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CocosSharp FNA
- 86
494 2,525
- 1.0%
0.1 8.4
about 4 years ago 6 days ago
C# C#
Xamarin Inc. -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

CocosSharp

Posts with mentions or reviews of CocosSharp. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning CocosSharp yet.
Tracking mentions began in Dec 2020.

FNA

Posts with mentions or reviews of FNA. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

What are some alternatives?

When comparing CocosSharp and FNA you can also consider the following projects:

MonoGame - One framework for creating powerful cross-platform games.

UrhoSharp - Code to integrate with the Urho3D engine

Battle-Cats-Save-File-Editor - Battle Cats Save File Editor made in C# that requires root/rooted emulator and a PC

Xenko

Stride Game Engine - Stride Game Engine (formerly Xenko)

Nez - Nez is a free 2D focused framework that works with MonoGame and FNA

BEPUphysics - Pure C# 3D real time physics simulation library, now with a higher version number.

FNA3D - FNA3D - 3D Graphics Library for FNA

osu-framework - A game framework written with osu! in mind.