Click-Decal-Shader VS UnityFurShader

Compare Click-Decal-Shader vs UnityFurShader and see what are their differences.

Click-Decal-Shader

A simple pulsing circle decal shader for Unity's Universal Render Pipeline version 12.1.6 or later. (by SparkAflame)
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Click-Decal-Shader UnityFurShader
1 2
12 803
- -
0.0 1.8
over 1 year ago over 2 years ago
ShaderLab ShaderLab
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Click-Decal-Shader

Posts with mentions or reviews of Click-Decal-Shader. We have used some of these posts to build our list of alternatives and similar projects.

UnityFurShader

Posts with mentions or reviews of UnityFurShader. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Click-Decal-Shader and UnityFurShader you can also consider the following projects:

UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

URP-LWRP-Shaders - A Collection of Shader For URP(LWRP) Render Pipeline

sprite-glow - Sprite glow effect for Unity via HDR outline and bloom post-processing

foliage-shader - Unity surface shader for leaves/pine needles (on alpha cutout textures)

urp-scrolling-texture - Learn how to create a scrolling texture shader in URP Shader graph

polygon-wind - Unity shader to emulate wind on low poly assets.

unity-pcf-poisson - PCF (Percentage Closer Filtering) via Poisson sampling for Unity and Universal Render Pipeline.

3d.utrecht.nl - 3D-stadsmodel voor Utrecht vanuit Unity (gamesoftware)

TestbedHDRP - Testbed project for Unity HDRP (High Definition Render Pipeline)

UnityResourceGenerator - Automatically generate helper functions for Unity resources