crescent
A fighting and beat em up game engine for windows, linux, and macos written in C and uses OpenGL. (by Chukobyte)
mark_vi
mark_v_1099_revision_4_source (by victorbstan)
crescent | mark_vi | |
---|---|---|
1 | 1 | |
33 | 11 | |
- | - | |
8.7 | 1.8 | |
15 days ago | almost 4 years ago | |
C | C | |
MIT License | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
crescent
Posts with mentions or reviews of crescent.
We have used some of these posts to build our list of alternatives
and similar projects.
mark_vi
Posts with mentions or reviews of mark_vi.
We have used some of these posts to build our list of alternatives
and similar projects.
-
How to compile Mark V source code
You might want to try getting it from https://github.com/victorbstan/mark_vi where a guy has done some work updating the Visual Studio project I think.
What are some alternatives?
When comparing crescent and mark_vi you can also consider the following projects:
OpenStorm - An open source 3D radar viewer
permafrost-engine - An OpenGL RTS game engine written in C
tremulous
raylib - A simple and easy-to-use library to enjoy videogames programming
q3lite - Q3lite, an OpenGL ES port of Quake III Arena for embedded Linux systems.
darkplaces - Mirror of https://gitlab.com/xonotic/darkplaces - The Quake engine that powers Xonotic https://xonotic.org
shvulkan - A lightweight and flexible wrapper around the Vulkan API written in C. The library handles part of the boilerplate code expected to be set up by the Vulkan API.