ChatGPT-Wrapper-For-Unity
AssetStudio
ChatGPT-Wrapper-For-Unity | AssetStudio | |
---|---|---|
7 | 128 | |
257 | 10,093 | |
- | - | |
4.8 | 6.1 | |
about 1 year ago | over 1 year ago | |
C# | C# | |
MIT License | MIT License |
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ChatGPT-Wrapper-For-Unity
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Added the ability to *speak* to NPCs in my language learning game to learn more about the world and buy items from them (like cabbage).
For those interested, I'm using this repo to tell chatGPT what I'm saying and to get a responise: https://github.com/GraesonB/ChatGPT-Wrapper-For-Unity
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Does anyone know if I can implement AutoGPT into something like unity
Ive seen demos of projects that use ChatGPT integrations to generate objects and classes and perform operations on elements in unity(and just found this wrapper), so its a pretty short leap from there to something like what you're talking about and the recent Stanford paper. i really want to do something like this too but suck at unity
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I transformed ChatGpt into a "game-external" AI that can use normal mouse inputs to play chess with me in any website! (More details in the comments)
Connect your unity project to the ChatGpt API (I'm using this wrapper here )
- ChatGPT's new official API was released today, here's a wrapper for it in Unity
- ChatGPT's new official API was released today, so here's a ChatGPT wrapper for Unity
- Integrate ChatGPT into your Unity project with this API wrapper I wrote! Just follow the readme in the repo
- Bring ChatGPT into your Unity project with this API wrapper I wrote! Just follow the readme in the repo
AssetStudio
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Looks like RF3s modding is just like RF5
Asset Studio for browsing and previewing files, Avalonia for replacing/editing bundles. Of course, I've never actually modded RF5; all I've managed to get working so far for RF3s is portrait and model texture editing, and face textures are so tightly cropped that replacing them might be a pain. As for dialogue, the extracted .txt comes out garbled, and I tried it with Grimoire just for fun but that doesn't seem to do anything.
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Trying to find sprites from the games files, but I cant find them.
the sprites won't appear as actual images unless you are using something to load the sprites like AssetStudio or a similar program. unfortunately i can't remember the name of the program that allows you to take a screenshot and rip assets from there, or something similar. but AssetStudio will do the trick and you have to load the folder called "hollow_knight_Data" from - C:\(yournamehere)\steamapps\common\Hollow Knight\hollow_knight_Data - some of the information here will vary based on what you've named your drives but the main folder is in steamapps\common\HollowKnight\hollow_knight_Data
- Active fork of AssetStudio? (AssetStudioGUI by Perfare)
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School of Dragons
I've tried exploring a few things with this but the only sound file I was able to find was the one that plays on the startup screen. I think I might have another lead with the files that steam displays but I'm doing my best and if worse comes to worst I will just try to get recordings of everything :]
- How to make mods?
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JPEGs of gun cases?
Yes, you can use a tool like asset studio to find and extract the wrap textures
- Can I find the game's textures anywhere?
- Learning how to mod
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What’s Left to Preserve for Priconne EN & Github Priconne Image Extractor
Hi, I'm the person who made priconne-image-extractor. If you're looking to decrypt .unity3d files from the EN server, you can use that to get all the .unity3d files from EN's CDN, and then use AssetStudio (https://github.com/Perfare/AssetStudio) to load the folder with all the .unity3d files. This won't work anymore for JP's server since they updated Unity a while ago, but in theory this should work for EN still.
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Does Anyone have the SFX file of Video Game Club Skill?
You can dig the audio files yourself from the game data with Asset Studio. I can get it for you, but it'll have to wait until I get home. I advice you try to dig yourself. Might find many cool things in there.
What are some alternatives?
UnityGLTF - Runtime glTF 2.0 Loader for Unity3D
Il2CppDumper - Unity il2cpp reverse engineer
AssetStudio - AssetStudio is an independent tool for exploring, extracting and exporting assets.
UnityPy - UnityPy is python module that makes it possible to extract/unpack and edit Unity assets
UnityLive2DExtractor - Unity Live2D Cubism 3 Extractor
UABEA - c# uabe for newer versions of unity
UABE - Asset Bundle Extractor [Moved to: https://github.com/SeriousCache/UABE]
DDLC-Plus-Asset-Decrypter - ddlcpad, *Doki Doki Literature Club Plus Asset Decrypter*, is a tool to decrypt the encrypted asset file on the Doki Doki Literature Club Plus. Writing in golang.
UtinyRipper - GUI and API library to work with Engine assets, serialized and bundle files
UABE - Asset Bundle Extractor
unity-gui-windows - Draggable and scalable modular Canvas based GUI windows
MediaPipeUnityPlugin - Unity plugin to run MediaPipe