Arduboy
Core library for the Arduboy. (by Ar-zz-duboy)
c-of-time
Environment for injecting code into PMD: Explorers of Sky (by SkyTemple)
Arduboy | c-of-time | |
---|---|---|
12 | 2 | |
322 | 9 | |
- | - | |
10.0 | 6.8 | |
over 3 years ago | 27 days ago | |
C++ | C | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Arduboy
Posts with mentions or reviews of Arduboy.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-10.
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Arduboy Games
Too bad we cannot 'pull' or easily convert the 200+ games from Arduboy into the Playdate. The screen looks similar in size.
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I made an Arduino gameboy
You may be interested in arduboy.
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Size comparison of thumby
There’s also Arduboy
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[media] I spent time porting rust to the Nntendo DS
I'd suggest something like https://www.arduboy.com/ although I'm not sure anyone has got Rust working well with it.
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Built a handheld game. It has 8 different games including Tetris and Snake. Powers with USB or uses AAA batteries.
If you aren't interested in the building part, I suggest the Arduboy
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8bitworkshop
My personal favorite 8-bit gaming machine is the Arduboy. They combine an Atmega 32u4 with a minimum of hardware to create a surprisingly good console.
You can modify and extend it to your hearts content and there's a usable software stack and helpful community grown up around it.
https://www.arduboy.com/
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need recommendations for handhelds that are their own thing and not emulation devices
How about the Arduboy? https://www.arduboy.com
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My Thumbys are here!
You could look into Arduboy- same idea, credit-card sized unit so it's actually playable. It does cost more- but it's been out longer so there's a lot more stuff for it. If you buy the new FX model, it has 200 games preloaded on it. I've got that & the original kickstarter unit, they're actually pretty fun!
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Playdate is a magical indie game machine
It's not supposed to be an emulation console, it's supposed to be a nicer arduboy.
- Arduboy, a very small handheld device for gaming based on Arduino
c-of-time
Posts with mentions or reviews of c-of-time.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-17.
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pmdsky-debug: Your window into Explorers of Sky's code (through debug info and documentation)
I initially made this project to help with reverse engineering and research, and it's led to things like a damage calculator and a dungeon layout generator. But as the SkyTemple community can attest to, it's also proven very useful for ROM hacking. Whenever you want to make fundamental changes in a ROM hack that can't be done through more basic means, your only option is to directly modify the code yourself, and it turns out that having a big collection of debug info is super useful for that. People in the community frequently use it to write assembly patches, and we even have a way to write mods in C and Rust using the debug info! It's not quite a decompilation project, but it's probably a good step towards one.
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[media] I spent time porting rust to the Nntendo DS
That's really interesting. I've used a tools to write code on ds before, for injecting code in a game thanks to Rust Of Darkness, and I have to say it was quite pleasant (even thought it didn't totally avoided assembly, it was now just putting some calue in some register then call the Rust functions. Definitively better than just assembly. Or C.). Maybe your tool have some usefull stuff that'll interest the author. I'll share this with him (assuming he didn't found this yet). Also, here is the tools, in case you're curious. https://github.com/skytemple/c-of-time/tree/main/rust
What are some alternatives?
When comparing Arduboy and c-of-time you can also consider the following projects:
retro8 - PICO-8 implementation with SDL2/SDL1.2 and RetroArch back-ends
ctru-rs - Rust wrapper for libctru
Arduboy2 - An alternative library for the Arduboy miniature game system
gba - A crate that helps you make GBA games
Ardutris - Tetris emulator for the Arduboy miniature game system
ironds - System for developing for the Nintendo DS with Rust
ardutoids - Asteroids for the arduboy
libnds - C library for Nintendo DS
pmdsky-debug - Debug info for reverse engineering PMD: Explorers of Sky
libctr-rs