Arcanus-Game
A 3D sandbox game similar to Minecraft (by World-of-Arcanus)
Wrecker
Voxel Engine and Game (by generatives)
Arcanus-Game | Wrecker | |
---|---|---|
2 | 1 | |
5 | 50 | |
- | - | |
0.0 | 0.0 | |
over 1 year ago | about 2 years ago | |
C# | C# | |
ISC License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Arcanus-Game
Posts with mentions or reviews of Arcanus-Game.
We have used some of these posts to build our list of alternatives
and similar projects.
Wrecker
Posts with mentions or reviews of Wrecker.
We have used some of these posts to build our list of alternatives
and similar projects.
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Making a Voxel C# engine.. from scratch
I have had a lot of fun building my Voxel Engine "from scratch" in C#. I think it is a fantastic way to learn about game technology, graphics, and software development in general. It isn't exactly from scratch since I have used libraries for physics, ECS architecture, networking, and a few other things. It isn't a tutorial, it is not even documented, but if you wanted to have a look at my project it is right here https://github.com/generatives/Wrecker. If you have a questions feel free to DM!
What are some alternatives?
When comparing Arcanus-Game and Wrecker you can also consider the following projects:
Anzy-sand-shader - A stylized sand shader (with materials example) made with shader graph
DefaultEcs - Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
Thrive - The main repository for the development of the evolution game Thrive.
MonoGame - One framework for creating powerful cross-platform games.
Rythe-Engine - Rythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.
bonsai - A voxel engine in a pot
sucle - Common Lisp Voxel Game Engine