ArcCreate
UnityLibrary
ArcCreate | UnityLibrary | |
---|---|---|
1 | 1 | |
281 | 3,624 | |
3.6% | 2.1% | |
8.4 | 4.2 | |
16 days ago | 7 months ago | |
C# | C# | |
GNU General Public License v3.0 only | MIT License |
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ArcCreate
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Did you know that you can play fanmade charts legally now?
For more information, you can check out the project here: https://github.com/0thElement/ArcCreate
UnityLibrary
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Can somebody explain me how to implement this with Unity
Maybe you want GL Lines
What are some alternatives?
UnityMeshSimplifier - Mesh simplification for Unity.
delaunator-sharp - Fast Delaunay triangulation of 2D points implemented in C#.
com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
libplanet - Blockchain in C#/.NET for on-chain, decentralized gaming
UnityNativeScripting - Unity Scripting in C++
UniTask - Provides an efficient allocation free async/await integration for Unity.
WaccaMyPageScraper - Scraping WACCA MyPage data for an archiving. Don't let your data be lost.
unity-ui-manager - :ticket: A Simple UI Manager for rapid prototyping and ease of collaboration
MyBox - MyBox is a set of attributes, tools and extensions for Unity
UnityOctree - A dynamic, loose octree implementation for Unity written in C#
AssetRipper - GUI Application to work with engine assets, asset bundles, and serialized files
unity-aseprite-importer - An aseprite-file importer for unity written in C#, built upon the experimental AssetImporter API