2D-isometricRenderer
Marching-Cubes-Terrain
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2D-isometricRenderer | Marching-Cubes-Terrain | |
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1 | 3 | |
349 | 545 | |
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5.7 | 0.0 | |
7 months ago | over 2 years ago | |
C# | C# | |
MIT License | MIT License |
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2D-isometricRenderer
Marching-Cubes-Terrain
- Marching Cube
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Is Unity capable of an efficient blocky style voxel engine?
sadly its not but take a look at https://github.com/Eldemarkki/Marching-Cubes-Terrain
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Voxel-related resources, tutorials and plugins
i can recommend this project. it uses the new burst compiler and jobs for performance. i also worked a bit together with the repo owner and my voxel framework is somewhat based on his
What are some alternatives?
UE5VoxelTutorial - A collection of voxel mesh generation algorithms
terrain-marching-cubes - Implementation of Marching Cubes algorithm to generate various types of terrains
AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
FileToVox - Tool for convert files into Magicavoxel file
UniRx - Reactive Extensions for Unity
Unity-Marching-Cubes-Smooth-Voxel-Engine - This is a Marching cubes smooth voxel engine in Unity
vektor-voxels - A work-in-progress cubic voxel framework for the Unity game engine.
how-to-make-7-days-to-die-in-unity - Associated files and assets for How to Make 7 Days to Die in Unity tutorial series.
isosurface - A project testing and comparing various algorithms for creating isosurfaces.
core - It is an open source voxel algorithms implementation for Unity Engine
Marching-Cubes
Alta - The Deep