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Top 23 godot3 Open-Source Projects
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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GodotTouchInputManager
Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input.
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Godot-3-2D-Day-Night-Cycle
A 2D ☀️ Day / 🌔 Night cycle using CanvasModulate and a moon light effect using Light2D.
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SpriteMesh
SpriteMesh is a plugin for Godot that allows you to create 3D meshes based on a 2D sprite.
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epic-online-services-godot
Unofficial Epic Online Services wrapper for Godot Engine 4.2 (EOSG) (includes demo project)
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Modot
A mod loader and API for applications made using Godot, with the ability to load C# assemblies, XML data, and resource packs at runtime.
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space-shooter
Shoot 'em up game, developed for the Hacktoberfest 2019 event with the Crystal Bit community.
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godot-click-through-transparent-window
A demo project for the Godot Engine that features a transparent window with click-through capability. (by atadenizoktay)
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For a beehavioural tree i recommend taking a look at this plugin: https://github.com/bitbrain/beehave
Personally, my preference is to use 1 node for processing and then RefCounted types for structuring and traversing states. If you're interested you can view my state machine here. Otherwise, go with your node states, they're very unlikely to ever be a bottleneck.
I've found this module for 3.5 and it exports on Windows and Linux only.
I have uploaded the built addons files for Windows. You can directly download the zip and extract in your project. Download from Addon dev build
Project mention: TIL I can make the window transparent. I love seeing my itsy bitsy pixel kitties walking all over my code | /r/godot | 2023-05-25
godot3 related posts
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[3D] [Sprite3D] [ Godot 4.0 ] How would I be able to offer a Z-Depth to 2D PixelArt Sprites from a Sprite3D Node?
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Just released a GitHub action to setup Godot (.NET version with C# support) on macOS, Windows, and Linux CI/CD runners!
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Voxenko – a voxel editor made with the Godot Engine (2020)
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I want to turn sprites into flat 3d models to cast shadows, lighting and stuff. Is there already a solution for this?
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Share the tools you use for game design, coding and narrative
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GitHub - Carnagion/Modot: A mod loader and API for applications made using Godot, with the ability to load C# assemblies, XML data, and resource packs at runtime.
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[Mobile]Feedback got me into updating the camera controls once more. Now fully gesture controlled.
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A note from our sponsor - SaaSHub
www.saashub.com | 20 May 2024
Index
What are some of the best open-source godot3 projects? This list will help you:
Project | Stars | |
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1 | beehave | 1,630 |
2 | godot-tactical-rpg | 512 |
3 | GodotTouchInputManager | 463 |
4 | Godot-3-2D-Day-Night-Cycle | 319 |
5 | inkgd | 289 |
6 | nakama-godot-demo | 284 |
7 | fray | 221 |
8 | gdcef | 172 |
9 | godot-dash | 139 |
10 | SpriteMesh | 132 |
11 | epic-online-services-godot | 134 |
12 | Modot | 127 |
13 | utils | 107 |
14 | godot-color-palette | 104 |
15 | nativelib | 87 |
16 | triple-triad-godot | 70 |
17 | space-shooter | 41 |
18 | gdnative-cef | 37 |
19 | Godot-TextEditor | 30 |
20 | godot-applovin-max | 28 |
21 | godot-limage | 24 |
22 | godot-click-through-transparent-window | 24 |
23 | godot-tool_button | 22 |
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