Top 3 d3d10 Open-Source Projects
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ShaderConductor
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
A couple other options than what has been suggested so far: - TerraFX.Interop.Windows. Raw, blittable, 1:1 bindings for all Win32, D2D/D3D11/D3D12 APIs (there's also a version with Vulkan bindings). As close to doing #include as you can get in C#. This is my personal favorite, I use it in my own ComputeSharp library, and transitively we use it in the Microsoft Store too 🙂 - Silk.NET another version of high-performance bindings, more opinionated than TerraFX and with some additional helpers to make it a bit easier to use.
Index
What are some of the best open-source d3d10 projects? This list will help you:
Project | Stars | |
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1 | ShaderConductor | 1,711 |
2 | terrafx.interop.windows | 235 |
3 | Reshade-Unlocked | 99 |
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