A Rust based DNS client, server, and resolver [Moved to:] (by bluejekyll)

Trust-dns Alternatives

Similar projects and alternatives to trust-dns

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better trust-dns alternative or higher similarity.

trust-dns reviews and mentions

Posts with mentions or reviews of trust-dns. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-09.
  • You might want async in your project
    2 projects | | 9 Sep 2023
    IO is not a part of the async runtime contract (I don't know if this is good or bad), and Tokio & futures famously have different `Async{Read,Write}` traits. I once had to do this [0] to adapt between them.

    This means that any crate that uses IO will be bound to a limited number of Runtimes. Everything being Tokio-only is pretty bad (though Tokio itself is great), but here we are...


  • What would you rewrite in Rust?
    44 projects | /r/rust | 11 Feb 2023
    You might be interested in Trust DNS - "A Rust based DNS client, server, and Resolver, built to be safe and secure from the ground up."
  • Announcing `async-dns`
    4 projects | /r/rust | 22 Sep 2022
    It looks like you need to reach for a separate crate for that:
    4 projects | /r/rust | 22 Sep 2022
    This is not true; you can use the async resolver with other executors:
  • Innernet: Open source Rust based Tailscale alternative by Tonari
    6 projects | | 29 Mar 2021
    You could run a local DNS server using something like . Or, you could install an NSS module to resolve names via the innernet client.
  • single-producer single-consumer concurrent queue
    5 projects | /r/rust | 29 Mar 2021
    My point is that "implementation that doesn't use unsafe" is not necessarily always slower than "implementation that does use unsafe". Often people assume that this is the case, and it isn't. tinyvec currently beats smallvec in more than a few benchmarks. Not all, but some. And this sometimes visible to users. The point is that if you want speed, you don't necessarily need to give up any safety at all. Most differences in performance are due to the amount of effort or expertise that has been spent on the codebase, not the amount of unsafe in it.
  • A note from our sponsor - Onboard AI | 9 Dec 2023
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