sfsim

Space flight simulator (under development) (by wedesoft)

Sfsim Alternatives

Similar projects and alternatives to sfsim

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better sfsim alternative or higher similarity.

sfsim reviews and mentions

Posts with mentions or reviews of sfsim. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-28.
  • Real-time planetary cloud rendering without atmosphere
    1 project | /r/opengl | 18 Apr 2023
    Real-time planetary cloud rendering using cascaded deep opacity maps and mipmapping. Resolution 960x540, framerate 20 fps unless shadows are long. Using octaves of 643 Worley noise and curl noise for the global cloud coverage 512x512x6 cubemap. Source code: cloudsonly.clj
  • Cloud rendering with deep opacity maps without atmospheric effects
    1 project | /r/opengl | 13 Apr 2023
    Source code: atmos.clj.
  • Volumetric clouds with exponential sampling and mipmapping
    1 project | /r/opengl | 20 Aug 2022
    The source code of the main program is in etc/planet.clj. It is Clojure code but it is mostly Java calls using LWJGL and OpenGL shaders. The cloud shaders are in resources/shaders/clouds. I recommend Sebastian Lague's video on volumetric clouds to get started. Here is my implementation of a cube filed with clouds: etc/cloudcube.clj.
  • Cloud layer implementation
    1 project | /r/opengl | 14 Jul 2022
    Cloud layer implementation using OpenGL shaders. Unfortunately the performance is not great and the clouds are repetitive when viewing from above. Also there are artifacts in zenith and nadir. Let me know if you have any ideas/suggestions! The shaders are here.
  • Worley noise rendered with multiple forward scattering
    1 project | /r/opengl | 10 Jun 2022
    Prototype Worley noise rendered with multiple forward scattering (Harris, Lastra). Prototype using OpenGL and Clojure (see github.com/wedesoft/sfsim25 for remaining code).
  • The Orbiter space cimulator I
    5 projects | news.ycombinator.com | 28 Jul 2021
    Orbiter 2016 is a brilliant game. I am currently trying to do a small space simulator in Clojure (https://github.com/wedesoft/sfsim25) and I probably should take a look at the Orbiter source code.
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    workos.com | 27 Apr 2024
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Stats

Basic sfsim repo stats
6
13
9.8
1 day ago

wedesoft/sfsim is an open source project licensed under Eclipse Public License 2.0 which is an OSI approved license.

The primary programming language of sfsim is Clojure.


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