Worley noise rendered with multiple forward scattering

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  • sfsim

    Space flight simulator (under development)

  • Prototype Worley noise rendered with multiple forward scattering (Harris, Lastra). Prototype using OpenGL and Clojure (see github.com/wedesoft/sfsim25 for remaining code).

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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