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permutate-macro reviews and mentions
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Bevy Rust-GPU joins the fray! 🦀 Write shaders in rust-gpu, and hot-rebuild them from a bevy app at edit-time.
permutate-macro - A procedural macro for permutating shader variants at compile time
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Bevy-Rust-GPU/permutate-macro is an open source project licensed under Apache License 2.0 which is an OSI approved license.
The primary programming language of permutate-macro is Rust.
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