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Openvr_foveated Alternatives
Similar projects and alternatives to openvr_foveated based on common topics and language
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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galleriaclassbuilder
Visual class builder tool for use with the game Labyrinth of Galleria: The Moon Society
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openvr_fsr
Add Image Upscaling via AMD FidelityFX SuperResolution or NVIDIA Image Scaling to SteamVR games
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gpac
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
openvr_foveated reviews and mentions
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Current state of PCVR foveated rendering?
Also found this: https://github.com/fholger/openvr_foveatedGoing to try it today after work but based on the wiki a lot of games are not working and when it works often there are no performance gains.
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Former Oculus CTO Reviews Bigscreen Beyond: "like a prop for a futuristic movie"
but on that same google I bumped into https://github.com/fholger/openvr_foveated/
- Fallout 4 vr performance. Is my card compatible? If not, any mods that will boost performance and visual quality? It's very jittery and ugly at the moment, other games such as pavlov run just fine.
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Boston. Framerate. Meh.
Have you tried using https://github.com/fholger/openvr_foveated ? I might be able to set my shadows back to normal and bring the ambient lighting back if I use it, haven't tested it yet on fo4vr (it does work tho), but a similar method worked well for intotheradius
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Optimization
When a game is compatible and you set it up correctly, foveated rendering (also available here) is 100% free GPU performance. It lowers the render resolution of your peripheral vision, and due to how crappy the lenses in VR headsets are currently, when setup properly it's completely unnoticeable and provides a decent performance boost.
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Foveated Rending
You can try to replace openvr.dll in ACC with this one, should do the job https://github.com/fholger/openvr_foveated
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Skyrim VR Vanilla 5 fps
Have you tried using OpenVR foveated for skyrimVR? I installed it a while back so I don’t remember if it’s more involved nowadays, but I’m pretty sure it’s a dll that replaces the default steamvr dll for Skyrim with a buttery smooth one. Check out https://github.com/fholger/openvr_foveated/releases/latest
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Fallout 4 VR Minimalistic Modding Guide - 2022 Edition
after some more testing I ended up with using both FSR and foveated thanks to https://github.com/fholger/vrperfkit/releases/tag/v0.2.2 . very smooth and the best image quality so far with reverb g2. Also, contrary to what said here https://github.com/fholger/openvr_foveated/wiki , I do not see any issue with TAA on (needed to improve quite significantly distant objects)
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forest vr stuck at a constant 45 fps on a very high end pc
The game is extremely poorly optimized. Try lowering the resolution slightly and/or use this: https://github.com/fholger/openvr_foveated and/or change to 72hz.
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Help a Newbie Out - Performance Tweaking with Mods
you can also use https://github.com/fholger/openvr_foveated for a good boost with Open composite too
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A note from our sponsor - SaaSHub
www.saashub.com | 3 May 2024
Stats
fholger/openvr_foveated is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.
The primary programming language of openvr_foveated is C.
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