openvr_foveated
Fixed Foveated Rendering for SteamVR games (by fholger)
_ARCHIVE_XR_APILAYER_NOVENDOR_nis_scaler
An OpenXR API layer to perform NIS upscaling (by mbucchia)
openvr_foveated | _ARCHIVE_XR_APILAYER_NOVENDOR_nis_scaler | |
---|---|---|
15 | 7 | |
115 | 40 | |
- | - | |
0.0 | 0.0 | |
9 months ago | over 2 years ago | |
C | C++ | |
GNU General Public License v3.0 or later | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
openvr_foveated
Posts with mentions or reviews of openvr_foveated.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-07-06.
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Current state of PCVR foveated rendering?
Also found this: https://github.com/fholger/openvr_foveatedGoing to try it today after work but based on the wiki a lot of games are not working and when it works often there are no performance gains.
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Former Oculus CTO Reviews Bigscreen Beyond: "like a prop for a futuristic movie"
but on that same google I bumped into https://github.com/fholger/openvr_foveated/
- Fallout 4 vr performance. Is my card compatible? If not, any mods that will boost performance and visual quality? It's very jittery and ugly at the moment, other games such as pavlov run just fine.
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Boston. Framerate. Meh.
Have you tried using https://github.com/fholger/openvr_foveated ? I might be able to set my shadows back to normal and bring the ambient lighting back if I use it, haven't tested it yet on fo4vr (it does work tho), but a similar method worked well for intotheradius
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Optimization
When a game is compatible and you set it up correctly, foveated rendering (also available here) is 100% free GPU performance. It lowers the render resolution of your peripheral vision, and due to how crappy the lenses in VR headsets are currently, when setup properly it's completely unnoticeable and provides a decent performance boost.
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Foveated Rending
You can try to replace openvr.dll in ACC with this one, should do the job https://github.com/fholger/openvr_foveated
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Skyrim VR Vanilla 5 fps
Have you tried using OpenVR foveated for skyrimVR? I installed it a while back so I don’t remember if it’s more involved nowadays, but I’m pretty sure it’s a dll that replaces the default steamvr dll for Skyrim with a buttery smooth one. Check out https://github.com/fholger/openvr_foveated/releases/latest
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Fallout 4 VR Minimalistic Modding Guide - 2022 Edition
after some more testing I ended up with using both FSR and foveated thanks to https://github.com/fholger/vrperfkit/releases/tag/v0.2.2 . very smooth and the best image quality so far with reverb g2. Also, contrary to what said here https://github.com/fholger/openvr_foveated/wiki , I do not see any issue with TAA on (needed to improve quite significantly distant objects)
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forest vr stuck at a constant 45 fps on a very high end pc
The game is extremely poorly optimized. Try lowering the resolution slightly and/or use this: https://github.com/fholger/openvr_foveated and/or change to 72hz.
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Help a Newbie Out - Performance Tweaking with Mods
you can also use https://github.com/fholger/openvr_foveated for a good boost with Open composite too
_ARCHIVE_XR_APILAYER_NOVENDOR_nis_scaler
Posts with mentions or reviews of _ARCHIVE_XR_APILAYER_NOVENDOR_nis_scaler.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-12-22.
- Anyone figured out how to use Folger's OpenVR FSR / NIS performance mod to use with Airlink?
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Microsoft Flight Simulator 2020
And check out this mod someone made for MSFS a week ago. It adds Nvidia Image Scaling for MSFS and other OpenXR games.
- VR tip for Nvidia users! Use Nvidia Image Scaling instead of other resolution scaling.
- OpenXR Runtime Failure
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My newest VR performance mod adds "fixed foveated" rendering to SteamVR games. Save performance by dropping the resolution at the edges of the image while preserving full resolution in the center!
Are you talking aboiut this: https://github.com/mbucchia/XR_APILAYER_NOVENDOR_nis_scaler/releases/tag/beta-1 ?
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Does anyone have quest 2 and how do I make the game look nice and not like I'm streaming it over the internet
yeah this game is really hard to run well in VR. I suggest trying out Nvidia Image Scaling with this tool that was released a few days ago, these kinds of tools can really make a difference for VR: https://github.com/mbucchia/XR_APILAYER_NOVENDOR_nis_scaler
- 25FPS in VR, even on the lowest settings??
What are some alternatives?
When comparing openvr_foveated and _ARCHIVE_XR_APILAYER_NOVENDOR_nis_scaler you can also consider the following projects:
vrperfkit - VR Performance Toolkit
OpenOVR - https://gitlab.com/znixian/OpenOVR
OpenOVR
galleriaclassbuilder - Visual class builder tool for use with the game Labyrinth of Galleria: The Moon Society