Niagara Alternatives
Similar projects and alternatives to niagara based on common topics and language
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InfluxDB
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ncnn
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WorkOS
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niagara reviews and mentions
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Why Cities: Skylines 2 performs poorly
I'm not a GPU programmer, but I became interested to dig out what is the state of art of culling, and found out Arseny Kapoulkine [1] has implemented those in MIT licensed C++ code base:
Cluster cone culling, frustum culling, Automatic occlusion culling, triangle culling, Meshlet occlusion culling, Optimizing culling. On paper sounds impressive, and maybe Colossal Order could learn from those.
https://github.com/zeux/niagara
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Anyone know any good game engine renderer design books /articles? Like renderer architecture and patterns not just implementation of what a renderer does like shadows, outlines etc.
https://github.com/zeux/niagara (Repo and stream)
Stats
zeux/niagara is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of niagara is C++.
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