godot3-bunnymark

Compares Godot 3.1 scripting languages by rendering as many bunny sprites as possible at 60fps (by cart)

Godot3-bunnymark Alternatives

Similar projects and alternatives to godot3-bunnymark

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better godot3-bunnymark alternative or higher similarity.

godot3-bunnymark reviews and mentions

Posts with mentions or reviews of godot3-bunnymark. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-15.
  • Does Godot 4 viable to create performant node-heavy 2D game?
    1 project | /r/godot | 12 May 2023
    My PC can run ~18,000 2D nodes in this benchmark before it drops to 60FPS https://github.com/cart/godot3-bunnymark
  • only lacks tuples
    5 projects | /r/godot | 15 Apr 2022
    You may want to read the sources as well: https://github.com/cart/godot3-bunnymark The benchmark hasn’t been updated since 3.1 so likely the docs number is also not repräsentableres anymore.
  • How much faster is c# than gdscript
    1 project | /r/godot | 25 Jan 2021
    Well someone made a "BunnyMark". From what I've heard, it's a decent test and you can find their results here: https://github.com/cart/godot3-bunnymark.
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    www.influxdata.com | 2 May 2024
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Stats

Basic godot3-bunnymark repo stats
3
185
1.4
over 3 years ago

cart/godot3-bunnymark is an open source project licensed under MIT License which is an OSI approved license.

The primary programming language of godot3-bunnymark is C++.


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