godot-behaviour-tree

Behaviour Tree framework for Godot coded in GDScript. (by andrew-wilkes)

Godot-behaviour-tree Alternatives

Similar projects and alternatives to godot-behaviour-tree based on common topics and language

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better godot-behaviour-tree alternative or higher similarity.

godot-behaviour-tree reviews and mentions

Posts with mentions or reviews of godot-behaviour-tree. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-08.
  • We've given up on Unity... Hello Godot! #ScreenshotSaturday
    2 projects | /r/godot | 8 May 2021
    Some nice added benefits are an open source behaviour tree system (https://github.com/andrew-wilkes/godot-behaviour-tree), an open source audio solution (https://github.com/kyzfrintin/Godot-Mixing-Desk), the Tween nodes, being able to animate material properties, a functioning navmesh (again, 3D issues on Unity's front; 2D ports don't support side view), no need for weird lighting setups between 2D and 3D, faster scripting with gdscript, the Line2D node (which I use to render and bend the body of the wormy creatures in our latest tweet), and generally just the fact that all transforms are in 2D without needing to worry that my scene view is playing tricks on me.

Stats

Basic godot-behaviour-tree repo stats
1
43
2.7
5 months ago

andrew-wilkes/godot-behaviour-tree is an open source project licensed under MIT License which is an OSI approved license.

The primary programming language of godot-behaviour-tree is GDScript.


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