godot-behaviour-tree VS beehave

Compare godot-behaviour-tree vs beehave and see what are their differences.

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
godot-behaviour-tree beehave
1 12
43 1,620
- -
2.7 8.1
5 months ago 11 days ago
GDScript GDScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

godot-behaviour-tree

Posts with mentions or reviews of godot-behaviour-tree. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-08.
  • We've given up on Unity... Hello Godot! #ScreenshotSaturday
    2 projects | /r/godot | 8 May 2021
    Some nice added benefits are an open source behaviour tree system (https://github.com/andrew-wilkes/godot-behaviour-tree), an open source audio solution (https://github.com/kyzfrintin/Godot-Mixing-Desk), the Tween nodes, being able to animate material properties, a functioning navmesh (again, 3D issues on Unity's front; 2D ports don't support side view), no need for weird lighting setups between 2D and 3D, faster scripting with gdscript, the Line2D node (which I use to render and bend the body of the wormy creatures in our latest tweet), and generally just the fact that all transforms are in 2D without needing to worry that my scene view is playing tricks on me.

beehave

Posts with mentions or reviews of beehave. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-14.

What are some alternatives?

When comparing godot-behaviour-tree and beehave you can also consider the following projects:

Godot-Mixing-Desk - A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.

godot4-oceanfft - Tessendorf FFT based ocean waves and buoyancy in Godot 4 using compute shaders

godot-behavior-tree - A GDScript implementation of a behavior tree for AI, built through Godot nodes.

gdx-ai - Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines

Godot-TextEditor - A text editor for the Godot game engine.

godot-coi-serviceworker - A Godot plugin that enables cross-origin isolation for web exports

godot-replayer-system - Simple Godot cutscene event replay recording and playback engine

HierarchicalFiniteStateMachine - A powerful and easy-to-use Godot plugin for Hierarchical Finite State Machine with visual editing.

Godot - Godot Engine – Multi-platform 2D and 3D game engine

raptor-run - The code behind Quiver's first tutorial for Godot 4

gdscript-transpiler-bin - Mirror repository

CastleClimbersParts - Code for each section of the Castle Climber 2D Platformer series.