The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning. Learn more →
Defect-process Alternatives
Similar projects and alternatives to defect-process
-
simplex-chat
SimpleX - the first messaging network operating without user identifiers of any kind - 100% private by design! iOS, Android and desktop apps 📱!
-
WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
-
InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
-
Allure
Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at
-
Okasaki
Code from the book "Purely Functional Data Structures" by Chris Okasaki (both original and my own solutions to the exercises, in Haskell)
-
SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
defect-process reviews and mentions
-
Is it possible to write games like Pac-Man in a functional language?
Totally possible. Here’s a link to a game recently released on Steam that is written in Haskell and whose source is open: https://github.com/incoherentsoftware/defect-process
I recently hacked together an asteroids clone in Haskell with SDL2 and not much else. It’s not super pretty but it works.
I’ve talked to folks who’ve been using the newer effects libraries taking advantage of the new delimited continuation primops in GHC 9.6 for their game dev. Even with very high level libraries their reporting acceptable performance.
With enough dedication I’m certain anyone could make whatever game they wanted in an FP language.
-
Genuine question: how do you all use Haskell IRL?
And the full code (w/o assets) is available too https://github.com/incoherentsoftware/defect-process
- [FOR HIRE] Illustrator / Animator / UI / Background Artist.
-
Why the gc?
Or as mentioned recently... a game written in Haskell, published on steam: https://incoherentsoftware.com/defect-process/docs/ https://store.steampowered.com/app/1136730/Defect_Process/
-
Defect Process - Incoherent Software LLC - 2d character action game / spectacle fighter
Steam | YouTube
-
Defect Process full haskell source (~62k LOC | action game on Steam)
Hi I added the full source code for Defect Process to coincide with the full game release on Steam. See the brief overview docs for a high level tour of the code design.
-
Is there anyone here using Haskell for anything other than web development?
A haskell game on steam: https://store.steampowered.com/app/1136730/Defect_Process/
-
The Source Code of Defect Process
Over the Christmas break I took some time to study the source code of Defect Process (https://github.com/incoherentsoftware/defect-process) to better understand industry-strength software architecture in Haskell and Game Engines. I have written a longer article about my analysis: https://www.lambdabytes.io/articles/defectprocess/
-
Defect Process - 2d hack n' slash game (Steam + GitHub)
Thanks, good to hear that learning haskell has been rewarding so far! For code questions later on, feel free to open a github discussion if this reddit thread is inactive at that point.
-
A note from our sponsor - WorkOS
workos.com | 29 Apr 2024
Stats
incoherentsoftware/defect-process is an open source project licensed under BSD 3-clause "New" or "Revised" License which is an OSI approved license.
The primary programming language of defect-process is Haskell.
Sponsored