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Apache Cordova Alternatives
Similar projects and alternatives to Apache Cordova
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react-native
A framework for building native applications using React
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Ionic Framework
A powerful cross-platform UI toolkit for building native-quality iOS, Android, and Progressive Web Apps with HTML, CSS, and JavaScript.
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Appwrite
Appwrite - The Open Source Firebase alternative introduces iOS support . Appwrite is an open source backend server that helps you build native iOS applications much faster with realtime APIs for authentication, databases, files storage, cloud functions and much more!
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capacitor
Build cross-platform Native Progressive Web Apps for iOS, Android, and the Web ⚡️
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NativeScript
⚡ Empowering JavaScript with native platform APIs. ✨ Best of all worlds (TypeScript, Swift, Objective C, Kotlin, Java). Use what you love ❤️ Angular, Capacitor, Ionic, React, Svelte, Vue and you name it compatible.
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Flutter
Flutter makes it easy and fast to build beautiful apps for mobile and beyond
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Electron
:electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS
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Sonar
Write Clean JavaScript Code. Always.. Sonar helps you commit clean code every time. With over 300 unique rules to find JavaScript bugs, code smells & vulnerabilities, Sonar finds the issues while you focus on the work.
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Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
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React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
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tauri
Build smaller, faster, and more secure desktop applications with a web frontend.
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Phaser
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
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pages-gem
A simple Ruby Gem to bootstrap dependencies for setting up and maintaining a local Jekyll environment in sync with GitHub Pages
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Quasar Framework
Quasar Framework - Build high-performance VueJS user interfaces in record time
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InfluxDB
Build time-series-based applications quickly and at scale.. InfluxDB is the Time Series Platform where developers build real-time applications for analytics, IoT and cloud-native services. Easy to start, it is available in the cloud or on-premises.
Apache Cordova reviews and mentions
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The right way to build multi platform apps in 2023 using web tech. ?
There are layers that offer access to native APIs like capacitor, cordova and nativescript. Apparently sometimes multiple of them should be used, but I didn't understand what are the differences even after reading the announcement. These seem to be frontend agnostic technologies and Capacitor is apparently the more modern choice at the moment.
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How to bypass mobile app review thanks to Capacitor, Ionic, and micro frontends 🤯
To be honest, we have not only Capacitor but also Cordova which Capacitor is based on but because Capacitor is more popular, has better community, deals with some problems better, and works beautifully with Ionic Framework I will tell more in a second, I simply recommend Capacitor.
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What's the best way to create a native phone app with web dev skills?
Ratchet, Ionic, Cordova.
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App developer
Apache Cordova: If you know, or want to learn, web design, Cordova is what you want to go with as you can make native iOS and Android apps with this. Here are all the features they support by platform.
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Phaser vs PixiJS for making 2D games
Browser games can be played on desktop or mobile devices; they may also be compiled to native mobile apps by using third-party tools such as Cordova. It's important that your 2D game has a responsive layout. Phaser has a Scale Manager that handles scaling, resizing, and alignment; it also has a full-screen mode. When using PixiJS, you need to create a responsive layout manually. This can be tricky with more complex layouts.
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Input your website URL and it provides you with an android and iphone app you can directly upload to the app stores.
Here's all the proof you need: https://cordova.apache.org/
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React Native vs Flutter
The first such equalizer was the creation of PhoneGap by Nitobi in 2011. It was later acquired by Adobe, which turned it into Cordova. Cordova is a cross-platform open-source mobile app development environment. It allowed you to write apps using HTML, CSS, and JavaScript, converting them into code that interacted with the platforms' APIs. Sure, it provided cross-platform interoperability, but the platforms still treated it as a web element and, in essence, was neither a full web nor a fully native app.
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EU negotiators agree new rules to rein in tech giants
Aside from Xcode? Xcode is great, but pretty heavily scoped with a steep learning curve. If you like a lighterweight IDE, you can use Atom - but there are so many ways to deploy to iOS these days if you don't want to do the heavy lifting of learning Swift or ObjC - for instance React-native, for instance. Or Cordova (remember when it was PhoneGap? Given you do not appear to know what you are talking about - no, I suspect you do not). Or (Ionic)[https://ionicframework.com/].
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Native vs Hybrid vs Cross Platform Apps
Hybrid app development is the combination of native and web solutions. Developers embed the code written with languages like HTML/CSS and JavaScript into a Native app with plugins such as Ionic's Capacitor or Apache Cordova. Similar to cross platform apps, with hybrid app development, the code is only written once. The same code can be utilized for multiple platforms again and again. This means there is a shorter development timeline and the cost is minimized. Hybrid apps are also easy to maintain since they are solely based on web technology.
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CubeShuffle - New shuffling helper for cubes - Beta feedback wanted!
It's in a simplified explanation a replacement for Electron(used by Discord, MS Teams and much more) and in the future Cordova. The big difference to Electron is performance and size. The resulting binaries (executables) are way way smaller and the RAM usage is typically around 50MB rather than the 300-400MB of Electron applications.
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A note from our sponsor - Sonar
www.sonarsource.com | 1 Feb 2023
Stats
apache/cordova-android is an open source project licensed under Apache License 2.0 which is an OSI approved license.