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UnityGrassGeometryShader Alternatives
Similar projects and alternatives to UnityGrassGeometryShader
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InfluxDB
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NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a better UnityGrassGeometryShader alternative or higher similarity.
UnityGrassGeometryShader reviews and mentions
Posts with mentions or reviews of UnityGrassGeometryShader.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-03-25.
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What do you think?
Here’s a great post it, though I am not sure about the efficiancy of it but Roystan stuff is usually quite good afaik.
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Hello there, I tried to instantiate an object in every triangle of a mesh, in low poly mesh works fine, but unity crash if there is a lot of triangles, what can I do?, is there an efficent way to place objects randomly in mesh like grass? thank you:(
b/c if you're trying to do grass, you should prob go with a shader like this instead: https://github.com/IronWarrior/UnityGrassGeometryShader
- How to optimize my game?
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[Help] Question about tessellation
Here is my code (the relevant part at least). My source mesh is just a basic icosahedron. The code is more or less copy-paste from here (with some of the unnecessary, duplicate code removed) which is in turn based on this.
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A note from our sponsor - WorkOS
workos.com | 26 Apr 2024
Stats
Basic UnityGrassGeometryShader repo stats
4
803
0.0
over 2 years ago
IronWarrior/UnityGrassGeometryShader is an open source project licensed under The Unlicense which is not an OSI approved license.
The primary programming language of UnityGrassGeometryShader is ShaderLab.
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