unity-subdivision-surface

Loop subdivision surface algorithm implementation in Unity. (by mattatz)

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unity-subdivision-surface reviews and mentions

Posts with mentions or reviews of unity-subdivision-surface. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-25.
  • [Help] Question about tessellation
    2 projects | /r/shaders | 25 Mar 2021
    Nice, looks like someone has implemented loop subdivision in unity. It doesn’t look like it’s in hlsl but you could definitely use it as a reference.

Stats

Basic unity-subdivision-surface repo stats
1
143
0.0
over 6 years ago

mattatz/unity-subdivision-surface is an open source project licensed under MIT License which is an OSI approved license.

The primary programming language of unity-subdivision-surface is C#.


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