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OpenXR-Toolkit Alternatives
Similar projects and alternatives to OpenXR-Toolkit
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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PiTool
Provide interactive interfaces for Pimax products (such as HMD, controllers, base stations, etc.) to users
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a better OpenXR-Toolkit alternative or higher similarity.
OpenXR-Toolkit reviews and mentions
Posts with mentions or reviews of OpenXR-Toolkit.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-28.
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Foveated rendering on openxr toolkit is now available!
Afaik you only need to have a developer account. It's not official but it's through the OpenXR toolkit. https://github.com/mbucchia/OpenXR-Toolkit
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Quest Pro gets dynamic foveated rendering support for PCVR games through OpenXR toolkit
https://github.com/mbucchia/OpenXR-Toolkit/
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Pimax Client is now HERE!
Right here:) You probably also want OpenXR-toolkit, and maybe OpenComposite to replace SteamVR entirely.
- openXR Toolkit 1,20 - New releases: add support for iracing and FFR
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Pimax wont load DCS
Download and install OpenXR Toolkit from https://github.com/mbucchia/OpenXR-Toolkit/releases. Optional but allows for extra performance tweaking.
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How many of you play in VR?
WARNING here! You want to have Motion Projection Enabled in both OpenXR AND in ToolKit if you want to avoid a bug, I posted on the official OpenXR Toolkit github. IF you are a motion reprojection user, and you don't have these both enabled, it will "stealth disable" your motion reprojection completely if you ever exit VR and re-enter VR (using CTRL-TAB) without closing down MSFS and starting it up again.
- Alternative to Steam VR/Reverb G2
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Openxr and VR neck safer
On Gitlab, the VRNeckSafer developer stated that he uses a function to perform the rotation that's not currently available for use in OpenXR...he hopes that it will be added to the OpenXR Toolkit at some point, but while they will consider it it's low on their priority list.
- Does RSR work in VR?
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Does OpenXR provide DIY controller API, or is something else needed?
You can override the behavior of the OpenXR runtime to make it use your own controller inputs via an API Layers. This is something that my OpenXR Toolkit project does, where I translate input from a Leap Motion hand tracking device into simulated VR controller inputs.
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A note from our sponsor - SaaSHub
www.saashub.com | 3 May 2024
Stats
Basic OpenXR-Toolkit repo stats
11
299
6.3
4 months ago
mbucchia/OpenXR-Toolkit is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of OpenXR-Toolkit is C++.
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