OpenXR-Toolkit VS virtual_display

Compare OpenXR-Toolkit vs virtual_display and see what are their differences.

OpenXR-Toolkit

A collection of useful features to customize and improve existing OpenXR applications. (by mbucchia)

virtual_display

An example OpenVR driver for demonstrating the IVRVirtualDisplay interface. (by ValveSoftware)
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OpenXR-Toolkit virtual_display
11 1
305 82
- -
6.3 10.0
5 months ago almost 6 years ago
C++ C++
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OpenXR-Toolkit

Posts with mentions or reviews of OpenXR-Toolkit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-28.

virtual_display

Posts with mentions or reviews of virtual_display. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-28.
  • Can a custom runtime access and modify the final frame data?
    4 projects | /r/OpenXR | 28 Jan 2022
    The SteamVR plugins of the big players like Oculus and WMR prefer to use their own compositor even when using SteamVR as a middleman. They use driver interfaces like IVRVirtualDisplay and IVRDriverDirectModeComponent for that. For example this was a similar question: https://github.com/ValveSoftware/openvr/issues/1631#issuecomment-1016931467. There is an example at https://github.com/ValveSoftware/virtual_display but you will find many people being of the opinion that the documentation is lacking and most likely these interfaces only work on the windows version of SteamVR, not linux (if you care about that).

What are some alternatives?

When comparing OpenXR-Toolkit and virtual_display you can also consider the following projects:

openvr - OpenVR SDK

ALVR - Stream VR games from your PC to your headset via Wi-Fi

vrnecksafer

PiTool - Provide interactive interfaces for Pimax products (such as HMD, controllers, base stations, etc.) to users

Pimax-OpenXR - PimaxXR: an unofficial implementation of the OpenXR standard for Pimax headsets.

OpenOVR