The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning. Learn more →
KOS Alternatives
Similar projects and alternatives to KOS
-
build-your-own-x
Discontinued 🤓 Build your own (insert technology here) [Moved to: https://github.com/codecrafters-io/build-your-own-x] (by danistefanovic)
-
InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
-
macos
The open-source components of macOS. Using the "GitHub File Diff" Chrome/Firefox extension is recommended as most commits are too large to view fully.
-
kOS-Career
Addon for the Kerbal Space Program mod KOS. Adds functionality for interacting with career mode elements like contracts, building upgrades, and the tech tree.
-
WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
KOS reviews and mentions
-
A question about reusable boosters -- specifically the burn-back maneuver.
For scripting, what is your opinion of KoS? Not gonna lie, I think the idea is great but the implementation is shite. The codebase is in desperate need of a refactor; most of the commits are from 3+ years ago. The documentation is often just wrong, the in game terminal is almost unusable, some of the built-ins like Prograde_Velocity constantly throw errors when you call them, et c. ad nausiem.
-
kOS v1.4.0.0 - Catch-up for over a year of little things
Now by default it won't let you. BUT you can get the old behavior back again if you use the @CLOBBERBUILTINS directive, if you really want to let yourself do that. pull request
-
evaluation order
Evaluation order is intended to be left to right the only exception to this I know of comes from this issue from a few years ago for a case where the anonymous function is evaluating first regardless despite how the equation is written.
-
Trajectories AddOn not working very well. Create new AddOn for MechJeb landing guidance?
Should you choose to write your own addon I would recommend you look at the code of the addons included in kOS or some of the other addons that people have written to get an idea of the required code.
-
How do i stop my booster from having a seizure with the roll controls?
With some engine configurations there is a known KSP issue where it supplies the incorrect torque when kOS asks. One possible fix for this is to multiply the default value of the ROLLTS of the steering manager by 2. I have no clue if this is the case for this craft or not just that this is one thing that might cause the described issue.
-
Putty display does not match in game terminal ..?
Sounds like you might have run into this issue https://github.com/KSP-KOS/KOS/issues/2208
-
Compatibility with last version. (1.12.3.3173)
Hi, i saw that in CKAN there is no compatibility for the current version. Checked the github rep (https://github.com/KSP-KOS/KOS) and also no luck. I was wondering if there is any unofficial fork that could work, or even better, if the mod is usable despite been listed as non-compatible. (Like kRPC)
-
Are there any logic programming mods
just download the zip here: https://github.com/KSP-KOS/KOS/releases/tag/v1.3.2.0
- Mechjeb 2 problem
- Installing
-
A note from our sponsor - WorkOS
workos.com | 28 Apr 2024
Stats
KSP-KOS/KOS is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.
The primary programming language of KOS is C#.
Sponsored