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DirectXMath
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
MATHRIL is a mathematics library for game programming in C++. It heavily uses operator overloading with r-value reference to thoroughly optimize performance and reduce memory consumption.
I am not in gamedev, but work with 3D graphics, we use DirectX 11, so DirectXMath was a natural choice, it is header only, it supports SIMD instructions (SSE, AVX, NEON etc.), it can even be used on Linux (has no dependence on Windows). It of course just one choice: https://github.com/Microsoft/DirectXMath.