Unity is laying off hundreds of employees

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  • MonoGame

    One framework for creating powerful cross-platform games.

  • They have made fun about being relieved that XNA had only been a framework rather than an engine. MonoGame http://www.monogame.net might actually outlive Unity in the end. In any case, the Unity founders will be millionaires.

  • godot-lang-support

    A community-maintained list of Language Support Projects for Godot Engine.

  • The languages listed as "production ready" here[0] are Javascript, Lua, Nim, Rust and Typescript.

    Also I would hesitate to call GDScript a weird Python. It shares some of Python's syntax, like significant whitespace, but beyond that it's a completely different beast.

    There is an actual Python for Godot project[1] but I don't know how close it is to ready for prime time.

    [0]https://github.com/Vivraan/godot-lang-support

    [1]https://github.com/touilleMan/godot-python

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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  • godot-python

    Python support for Godot 🐍🐍🐍

  • The languages listed as "production ready" here[0] are Javascript, Lua, Nim, Rust and Typescript.

    Also I would hesitate to call GDScript a weird Python. It shares some of Python's syntax, like significant whitespace, but beyond that it's a completely different beast.

    There is an actual Python for Godot project[1] but I don't know how close it is to ready for prime time.

    [0]https://github.com/Vivraan/godot-lang-support

    [1]https://github.com/touilleMan/godot-python

  • godot-proposals

    Godot Improvement Proposals (GIPs)

  • I really wish it's 'native language' was Webassembly. I know they're going all in on GDScript but integrating Godot with the existing Webassembly ecosystem seems like such a good idea.

    There is a proposal[0] but it seems to be on hold.

    [0]https://github.com/godotengine/godot-proposals/issues/3370

  • Godot

    Godot Engine – Multi-platform 2D and 3D game engine

  • For the curious, this seems to be the issue:

    https://github.com/godotengine/godot/issues/32383

    The thread is a bit messy, but it was eventually fixed in 3.4 it seems.

    It's a serious architectural problem, and I can understand getting frustrated/put off by it if you have a bad personal experience (and in general I find deleting nodes in Godot to be surprisingly footgun-ish) but from my PoV it did eventually get solved, so that speaks to something. If not in a timely fashion (but given that I've let bug reports on some of my open source projects, including pull requests, dangle for 5/6 years, I'm inclined to be forgiving ).

  • InfluxDB

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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