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If you want to start writing games from zero on C++, you need to find C++ libraries for game development first. Raylib for example. Or just set of libraries for every particular thing: GLFW, Vulkan or OpenGL for graphics, OpenCL or something else for sound, and etc.. Raylib btw has very good documentation from what I saw.
For C++ 2D games I recommend looking into SFML. It handles graphics, sound and input. They also have good basic tutorials on their page.
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