advice of game dev for C++

This page summarizes the projects mentioned and recommended in the original post on /r/GameDevelopment

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  • raylib

    A simple and easy-to-use library to enjoy videogames programming

  • If you want to start writing games from zero on C++, you need to find C++ libraries for game development first. Raylib for example. Or just set of libraries for every particular thing: GLFW, Vulkan or OpenGL for graphics, OpenCL or something else for sound, and etc.. Raylib btw has very good documentation from what I saw.

  • SFML

    Simple and Fast Multimedia Library

  • For C++ 2D games I recommend looking into SFML. It handles graphics, sound and input. They also have good basic tutorials on their page.

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    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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