I made a voxel engine with rust and wgpu-rs

This page summarizes the projects mentioned and recommended in the original post on /r/rust_gamedev

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
  • first_voxel_engine

  • Working link: https://github.com/TanTanDev/first_voxel_engine

  • wgpu

    A cross-platform, safe, pure-Rust graphics API.

  • The flickering issue was a part of growing pains for us as we transitioned from SPIRV-Cross to our own shader infrastructure Naga. It's been fixed since then, so just cargo update -p naga should get you back on Vulkan.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • naga

    Universal shader translation in Rust

  • The flickering issue was a part of growing pains for us as we transitioned from SPIRV-Cross to our own shader infrastructure Naga. It's been fixed since then, so just cargo update -p naga should get you back on Vulkan.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

Suggest a related project

Related posts

  • Wgpu: libreria de renderizado de graficos en Rust

    1 project | /r/fazt | 13 Nov 2021
  • Why don't we revive BrookGPU?

    2 projects | /r/GraphicsProgramming | 1 Nov 2021
  • WGPU.NET - Cross-platform bindings for wgpu

    3 projects | /r/csharp | 11 Oct 2021
  • wgpu-0.11 changelog

    5 projects | /r/rust_gamedev | 7 Oct 2021
  • What abstractions exists that sit on top of Vulkan and Metal?

    3 projects | /r/gamedev | 4 Oct 2021