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UnityToonShader
Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
I adapted it from this super neat tutorial in Unity, it was my first time writing anything of substance in wgsl :)
Here's the bevy post processing example, https://github.com/bevyengine/bevy/blob/v0.10.1/examples/shader/post_processing.rs.
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