Announcing bevy_toon_shader 0.1

This page summarizes the projects mentioned and recommended in the original post on /r/bevy

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  • UnityToonShader

    Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.

  • I adapted it from this super neat tutorial in Unity, it was my first time writing anything of substance in wgsl :)

  • bevy

    A refreshingly simple data-driven game engine built in Rust

  • Here's the bevy post processing example, https://github.com/bevyengine/bevy/blob/v0.10.1/examples/shader/post_processing.rs.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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