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i believe they have a custom framework called monocle, which is for XNA
You mean Everest? I think it was/is Ahorn (the old map editor) which uses Julia? Or I might be wrong and Olympus (the launcher) also uses it. Everest itself has to integrate directly into Celeste and therefore uses C#. Either way, Everest uses MonoMod for the bulk of its modding capabilities.
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