Scaling Bevy Development

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  • bevy

    A refreshingly simple data-driven game engine built in Rust

    Do you foresee better support for double precision in the near future? I see some discussion here:

  • bevy-inspector-egui

    Inspector plugin for the bevy game engine

    Yeah runtime editing is definitely a weakness at this point. An editor is definitely a part of our plans though! We'll likely break ground on it early this year. In the meantime provides some nice runtime editing / inspecting / editor-like tools.

  • InfluxDB

    Access the most powerful time series database as a service. Ingest, store, & analyze all types of time series data in a fully-managed, purpose-built database. Keep data forever with low-cost storage and superior data compression.

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