Scaling Bevy Development

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  1. bevy

    A refreshingly simple data-driven game engine built in Rust

    Do you foresee better support for double precision in the near future? I see some discussion here: https://github.com/bevyengine/bevy/issues/1680

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  3. bevy-inspector-egui

    Inspector plugin for the bevy game engine

    Yeah runtime editing is definitely a weakness at this point. An editor is definitely a part of our plans though! We'll likely break ground on it early this year. In the meantime https://github.com/jakobhellermann/bevy-inspector-egui provides some nice runtime editing / inspecting / editor-like tools.

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