bevy-inspector-egui

Inspector plugin for the bevy game engine (by jakobhellermann)

Bevy-inspector-egui Alternatives

Similar projects and alternatives to bevy-inspector-egui

  1. bevy

    A refreshingly simple data-driven game engine built in Rust

  2. CodeRabbit

    CodeRabbit: AI Code Reviews for Developers. Revolutionize your code reviews with AI. CodeRabbit offers PR summaries, code walkthroughs, 1-click suggestions, and AST-based analysis. Boost productivity and code quality across all major languages with each PR.

    CodeRabbit logo
  3. raylib

    A simple and easy-to-use library to enjoy videogames programming

  4. Phaser

    Discontinued Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser] (by photonstorm)

  5. MonoGame

    One framework for creating powerful cross-platform games.

  6. Wren

    The Wren Programming Language. Wren is a small, fast, class-based concurrent scripting language.

  7. awesome-bevy

    A collection of Bevy assets, plugins, learning resources, and apps made by the community

  8. rfcs

    Suggest changes to Bevy and view accepted designs (by bevyengine)

  9. Nutrient

    Nutrient – The #1 PDF SDK Library, trusted by 10K+ developers. Other PDF SDKs promise a lot - then break. Laggy scrolling, poor mobile UX, tons of bugs, and lack of support cost you endless frustrations. Nutrient’s SDK handles billion-page workloads - so you don’t have to debug PDFs. Used by ~1 billion end users in more than 150 different countries.

    Nutrient logo
  10. bevy_editor_pls

    In-App editor tools for bevy applications

  11. bevy_ecs_tilemap

    A tilemap rendering crate for bevy which is more ECS friendly.

  12. belly

    Define the Bevy UI tree with `eml!`, style it using a very-css-like `ess` syntax and relate data data with `bind!` and `connect!`

  13. imgui-inspect

    An inspector UI using imgui in Rust

  14. egui-inspect

    Trait and derive macro to easily inspect types with egui

  15. bevy_ggrs

    Bevy plugin for the GGRS P2P rollback networking library.

  16. bone-collector

    Game for bevyjam2 : https://itch.io/jam/bevy-jam-2

  17. SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

    SaaSHub logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better bevy-inspector-egui alternative or higher similarity.

bevy-inspector-egui discussion

Log in or Post with

bevy-inspector-egui reviews and mentions

Posts with mentions or reviews of bevy-inspector-egui. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-21.
  • High Contrast Game Engines / Game Creator Tools?
    2 projects | /r/gamedev | 21 Apr 2023
    With egui and some bevy related plugins you can get pretty close to a game engine editor, obviously missing a lot of things: https://github.com/jakobhellermann/bevy-inspector-egui
  • Is bevy a good choice for a mainly UI based game?
    3 projects | /r/bevy | 7 Apr 2023
    Like /u/tarkin25 already mentioned "egui" can be integrated into bevy. Bevy Inspector Egui is a plugin that not only provides a helpful way to inspect different entities in the world, but also re-exports "egui" for use.
  • Bevy 0.10: data oriented game engine built in Rust
    5 projects | /r/gamedev | 6 Mar 2023
    Firstly, Bevy has an internal crate called bevy_reflect, and it can handle most of the things you would usually use reflection for. For example, https://github.com/jakobhellermann/bevy-inspector-egui exists which uses Bevy's internal reflect derive to make the values available via an egui-based UI. Changing simple values (like an f32, or a boolean) can be done at runtime, and if I remember correctly all you actually need to do is to add the plugin. Taking a look at the README https://github.com/bevyengine/bevy/tree/main/crates/bevy_reflect you can "patch" types with new values, iterate over struct fields, serialize + deserialize, and generally do stuff like that.
  • Scaling Bevy Development
    3 projects | /r/gamedev | 18 Jan 2023
    Yeah runtime editing is definitely a weakness at this point. An editor is definitely a part of our plans though! We'll likely break ground on it early this year. In the meantime https://github.com/jakobhellermann/bevy-inspector-egui provides some nice runtime editing / inspecting / editor-like tools.
  • Align tabs in bevy-inspector-egui?
    1 project | /r/bevy | 6 Jan 2023
    Here is the example
  • My bevy asteroids clone is looking good.
    1 project | /r/bevy | 4 Oct 2022
  • My First Impressions after Bevy Jam #2
    3 projects | /r/bevy | 30 Aug 2022
    Bevy-inspector-egui is a most have, I think this game would not have been possible without, abuse it,
  • Game engines for programmers
    5 projects | /r/gamedev | 10 Jun 2022
    What do you miss from scriptable objects that you don't get from a class that serializes to JSON? Global access (read only access shouldn't prevent this right)? The inspector (looks like egui can help there?
  • Why almost all Game Engines and Games are wrote on C++?
    6 projects | /r/gamedev | 11 May 2022
    There are also some super interesting experiments with hot reloading, both with code and on the fly value modification.
  • Bevy 0.7
    16 projects | /r/rust | 15 Apr 2022
    The one in bevy is nowhere near the requirements of a desktop application-level editor. I don't plan to involve bevy there at all. egui looks quite usable for low-level debug UI, though, especially with this crate.
  • A note from our sponsor - Nutrient
    www.nutrient.io | 15 Mar 2025
    Other PDF SDKs promise a lot - then break. Laggy scrolling, poor mobile UX, tons of bugs, and lack of support cost you endless frustrations. Nutrient’s SDK handles billion-page workloads - so you don’t have to debug PDFs. Used by ~1 billion end users in more than 150 different countries. Learn more →

Stats

Basic bevy-inspector-egui repo stats
11
1,318
8.6
about 2 months ago

Sponsored
CodeRabbit: AI Code Reviews for Developers
Revolutionize your code reviews with AI. CodeRabbit offers PR summaries, code walkthroughs, 1-click suggestions, and AST-based analysis. Boost productivity and code quality across all major languages with each PR.
coderabbit.ai

Did you know that Rust is
the 5th most popular programming language
based on number of references?