Top 4 Rust physics-simulation Projects
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Project mention: Show HN: Elodin – A better framework for physics simulation | news.ycombinator.com | 2024-03-06
Yes you can use Nox separately today. https://github.com/elodin-sys/elodin/tree/main/libs/nox . It just hasn't been released on crates.io yet, and no promises about stability. I mentioned this in a sibling comment, but we likely will have to rename Nox to something else since someone is squatting the name on crates.io
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Nutrient
Nutrient – The #1 PDF SDK Library, trusted by 10K+ developers. Other PDF SDKs promise a lot - then break. Laggy scrolling, poor mobile UX, tons of bugs, and lack of support cost you endless frustrations. Nutrient’s SDK handles billion-page workloads - so you don’t have to debug PDFs. Used by ~1 billion end users in more than 150 different countries.
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krABMaga
krABMaga: A modern developing art for reliable and efficient Agent-based Model (ABM) simulation with the Rust language
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3D-Cellular-Automata-WGPU
3d Cellular Automata using WGPU in Rust (for the web and using compute shaders)
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Rust physics-simulation discussion
Rust physics-simulation related posts
Index
What are some of the best open-source physics-simulation projects in Rust? This list will help you:
# | Project | Stars |
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1 | elodin | 440 |
2 | krABMaga | 181 |
3 | 3D-Cellular-Automata-WGPU | 33 |
4 | double_pendulum | 21 |