zig-network VS SimpleUnityTCP

Compare zig-network vs SimpleUnityTCP and see what are their differences.

zig-network

A smallest-common-subset of socket functions for crossplatform networking, TCP & UDP (by MasterQ32)

SimpleUnityTCP

🖧 Simple Unity Project to show how TCP communication are builded in C# without multi-threading or Unity network (Unet) involved. (by EricBatlle)
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zig-network SimpleUnityTCP
3 1
394 49
- -
5.6 0.0
6 days ago almost 3 years ago
Zig C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

zig-network

Posts with mentions or reviews of zig-network. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-06.

SimpleUnityTCP

Posts with mentions or reviews of SimpleUnityTCP. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-04.

What are some alternatives?

When comparing zig-network and SimpleUnityTCP you can also consider the following projects:

ctsTraffic - ctsTraffic is a highly scalable client/server networking tool giving detailed performance and reliability analytics

Telepathy - Simple, message based, MMO Scale TCP networking in C#. And no magic.

zgl - Zig OpenGL Wrapper

com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

netpunch

Mirror - #1 Open Source Unity Networking Library

zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

BedrockFramework - High performance, low level networking APIs for building custom servers and clients.

zig-common-tasks - Zig common tasks (code samples)

async_io_uring - An event loop in Zig using io_uring and coroutines

Easy-TCP-Server - An easy-to-implement TCP server which handles incoming TCP data from multiple clients via 'channels' of connections between the clients and the server.